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Title:      SUN SPOT INTEGRATED IN VIRTUAL ENVIRONMENTS AS BODY INTERACTION’S COMPONENT
Author(s):      Douglas Rafael Gomes, Glauber Oliveira da Rocha, Plinio Thomaz Aquino Junior
ISBN:      978-989-8533-14-2
Editors:      Hans Weghorn and Pedro Isaías
Year:      2012
Edition:      Single
Keywords:      Oracle Sun SPOT, Gesture Recognition, Virtual Reality, Human-Computer Interaction, Corporal Movements, Heuristics.
Type:      Full Paper
First Page:      115
Last Page:      122
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This paper presents the results of an implementation of corporal movements’ commands to interact with a virtual environment by using the assistance of the Oracle Sun SPOT kit (Small Programmable Object Technology). This programmable device, attached in the user’s body, can control the visualization in virtual environments. These virtual environments, like university campus for example, are created from the Google SketchUp tool. As the user moves his body, the system created transforms the movements in specific commands into the virtual environment, giving the sensation of movement within the scenario. This project has three specific stages: the creation of the interaction control system by using the Oracle Sun SPOT, the virtual environment creation with the assistance of three-dimensional modeling tools and, finally, the interaction between the first two stages. The paper will demonstrate the methods used to integrate these two steps, allowing the visualization and navigation in virtual environments. Preliminary results show a dynamic human-computer interaction system, which facilitates visualization of virtual environments with body movements, allowing the interaction with the scenario be more dynamic, excluding the variable of the user’s ability in the use of others peripherals with buttons’ combinations and wires. The system can potentialize the interaction with gesture recognition, integrating corporal motion in this interactive process and body interaction’s heuristics identified
   

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